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AI Insights · Timothy · October 2024

Top 5 Boxing Games on Android in the US: Q3 2024 Performance

Explore the performance trends of the top 5 boxing games on Android in the US during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 Boxing Games on Android in the US: Q3 2024 Performance

In the third quarter of 2024, the top boxing games on Android in the United States demonstrated varied performance trends. According to Sensor Tower data, these apps displayed fluctuations in weekly downloads, revenue, and active user engagement.

I, The One — Fun Fighting Game from CASUAL AZUR GAMES saw a notable increase in weekly revenue, starting at approximately $149 and peaking at $306 by mid-August. Downloads fluctuated, beginning the quarter at around 13K, peaking at over 18K in mid-September, and ending at around 12.9K. The active user base mirrored this trend, increasing from 22.8K to nearly 29K mid-quarter, before settling at 24K by September end.

Real Boxing 2 by Vivid Games S.A. experienced a decline in both downloads and active users. Weekly downloads started at 11.7K, declining to 9.3K by the end of the quarter. Similarly, active users decreased from 18.3K to 14.9K. Revenue saw a gradual decline, starting at $4.6K and tapering off to $2.9K.

Boss Fight from BoomBit Games showed a remarkable increase in active users, growing from 87.8K to a significant 152.7K by the end of September. Downloads also surged, with a notable peak of 13.7K at the end of the quarter. Revenue, however, remained relatively low, with a peak at $207 in the last week of September.

Arm Wrestling Master, developed by GOODROID,Inc., maintained a steady download rate, beginning at 10.4K and fluctuating slightly before ending at 8K. Active users showed a modest increase from 51.2K to 47K throughout the quarter. Notably, the app generated no revenue during this period.

Finally, EA SPORTS™ UFC® Mobile 2 by ELECTRONIC ARTS experienced stable weekly downloads, fluctuating around the 8K mark. Active users displayed a slight decrease, starting at 15.4K and ending at 13.6K. Revenue peaked at $1.1K in early September but declined to $504 by the quarter's end.

For a deeper dive into these trends and more insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024